Gem-Knight Aquamarine
Yu-Gi-Oh! card · Fusion Monster · first printed 2011 in Duel Terminal 5a
DT05-EN0352011
Gem-Knight AquamarineEARTH
★★★★★★
[Aqua / Fusion]
"Gem-Knight Sapphire" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
ATK/1400DEF/2600
DT05-EN0352011 · Duel Terminal Super Parallel Rare
| Card name | Gem-Knight Aquamarine |
|---|---|
| Card type | Fusion Monster |
| Attribute | EARTH |
| Type | Aqua |
| Level / Rank / Link | Level 6 |
| ATK | 1400 |
| DEF / Link Arrows | 2600 |
| Pendulum Scale | – |
| Abilities | – |
| Archetype | Gem- |
| Deck | Extra Deck |
| First set | Duel Terminal 5a |
| First card code | DT05-EN035 |
| First rarity | Duel Terminal Super Parallel Rare |
| First released | May 29, 2011 |
| English TCG printings | 3 |
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"Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.