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Vaylantz Genesis Grand Duke

Yu-Gi-Oh! card · Fusion Pendulum Monster · first printed 2022 in Tactical Masters

TAMA-EN0102022
Vaylantz Genesis Grand DukeFIRE
★★★★★★★★★★Scale 10
[Machine / Fusion Pendulum]
[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. [ Monster Effect ] 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.
ATK/2500DEF/2500
TAMA-EN0102022 · Super Rare
Card nameVaylantz Genesis Grand Duke
Card typeFusion Pendulum Monster
AttributeFIRE
TypeMachine
Level / Rank / LinkLevel 10
ATK2500
DEF / Link Arrows2500
Pendulum Scale10
Abilities–
ArchetypeVaylantz
DeckExtra Deck
First setTactical Masters
First card codeTAMA-EN010
First raritySuper Rare
First releasedAugust 25, 2022
English TCG printings1

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Card text

[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. [ Monster Effect ] 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.

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