Super Anti-Kaiju War Machine Mecha-Dogoran
Yu-Gi-Oh! card · Effect Monster · first printed 2016 in Shining Victories
SHVI-EN0882016
Super Anti-Kaiju War Machine Mecha-DogoranLIGHT
★★★★★★★★
[Machine / Effect]
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
ATK/?DEF/2000
SHVI-EN0882016 · Rare
| Card name | Super Anti-Kaiju War Machine Mecha-Dogoran |
|---|---|
| Card type | Effect Monster |
| Attribute | LIGHT |
| Type | Machine |
| Level / Rank / Link | Level 8 |
| ATK | ? |
| DEF / Link Arrows | 2000 |
| Pendulum Scale | – |
| Abilities | – |
| Archetype | Kaiju |
| Deck | Main Deck |
| First set | Shining Victories |
| First card code | SHVI-EN088 |
| First rarity | Rare |
| First released | May 5, 2016 |
| English TCG printings | 3 |
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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.