Mecha Phantom Beast Coltwing
Yu-Gi-Oh! card · Effect Monster · first printed 2013 in Judgment of the Light
| Card name | Mecha Phantom Beast Coltwing |
|---|---|
| Card type | Effect Monster |
| Attribute | WIND |
| Type | Machine |
| Level / Rank / Link | Level 4 |
| ATK | 1600 |
| DEF / Link Arrows | 1500 |
| Pendulum Scale | – |
| Abilities | – |
| Archetype | Mecha Phantom Beast |
| Deck | Main Deck |
| First set | Judgment of the Light |
| First card code | JOTL-EN024 |
| First rarity | Common |
| First released | August 8, 2013 |
| English TCG printings | 4 |
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When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.